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Avatar four nations ck2
Avatar four nations ck2







It has been quite a while since the last update, and this release is long overdue. I know sometimes even big issues can slip by me, so I'll be looking to deliver a hot fix in a week or two to solve any issues you may find that I've overlooked.

avatar four nations ck2

The amount of new content is vast, and if there are any bugs you find, please report them here. In addition, there have been a few more bug fixes, quashing little, but hard to find issues, such as Temples being inherited by province holders rather than a new holder being automatically generated.ĭue to issues rolling back a few unfinished features from 1.

avatar four nations ck2

Overall, Royal Authority is basically a positive benefit for anyone playing the Earth King now, rather than before, when it was a nebulous effect that usually only promised negative outcomes. Royal Authority is now a currency that can be spent towards certain actions, such as being exchanged for gold, used to improve relations or even annex tributaries into your realm. Now, you simply gain Royal Authority every five years via event, based on the number of Tributaries and Vassals you hold, and can gain extra Royal Authority via random events. I'll admit, it was a rather terrible design. Previous versions were confusing and near impossible for the player to influence, and probably worst of all, eventually punished anyone playing as the Earth King no matter what direction Royal Authority leaned towards. Esphome dimmer switchįirstly, is one feature that I showed off in the trailer yesterday, but haven't quite talked about, that being the Royal Authority overhaul. Since a lot has been confirmed in advance, there's only a few points to cover.

avatar four nations ck2

For the first time, the mod is available in one place on the Steam Workshop instead of being divided in various parts. Due to popular demand, today, there will be an immediate update bringing new features and content to the mod. The mod is currently under development, working towards the 1. Choose from one of many available bookmarks or any date from the mod's timeline which spans over six centuries throughout the timeline of the Avatar universe, gain powerful new bending abilities and conquer the world as the Fire Nation, Water Tribes, Air Nomads or Earth Kingdom.









Avatar four nations ck2